Category Archives: sets

Flea Model Finished – Dock/Assets In Progress

The hero ship is done (well it was done a week ago, but I’ve been blog-procrastinating). With the ship out of the way and definitely using Lightwave for everything but dynamics, I’ve started constructing the dock superstructure, drawing heavily from … Continue reading

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Near-Final Stills from the Film, Also The Pipeline is Pretty!

These are final, sans UI graphics.

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Update, Post-Grad App

Graduate application stuff is out of my hands now. On Thursday, I filmed several insert shots – specifically the close-ups of hands interacting with the touch screen panels. I still need to shoot about six more close up shots, but … Continue reading

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Two Shots Near-Finalled

Two cockpit shots are essentially ready to be finalled. I may incorperate swinging wires in the background to help sell the illusion that the ship is moving (and maybe add in a subtle bobbing camera move). I’m working on the … Continue reading

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Cockpit Update

The conversion was technically done on Wednesday, but I’ve since massaged the lighting and texturing in Maya (now that I’ve actually had a couple of hours to play around with it). The result is below. There are still things that … Continue reading

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Cockpit Modeling, Pt 1

As the goal for the end of the quarter is the completion of all cockpit sequences, I have begun fleshing out the cockpit mockup in earnest. It seems that there are three big things to worry about – the control … Continue reading

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Landing Bay and Hanger Deck Set Mockups

Animatics depicting the external action of the ship maneuvering and crashing are now complete, as well as the accompanying set mockups of the hanger and landing bay. I fleshed out the designs for the hanger and bay fairly quickly, using … Continue reading

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Cockpit Set Mockup Camera Angles, and Striking a Balance

Here is a quick update for the mid-week. After spending some time on the floor texturing, I took a hard, long look at what my camera angles would be. Turns out, I don’t even see the floor except for two … Continue reading

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Set Mockups

I’ve completed storyboarding all of the insert shots and totally CG ship shots that will be on the front burner in the next few months. The trailer edit is now complete and mostly makes sense when played back. In addition, … Continue reading

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What’s done, what’s learned, what has to be done.

It’s been a little over a month since photography wrapped and the quarter ended. In that time, I had set out to build all three sets and key all of the composites. I haven’t built all of the sets and … Continue reading

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