Monthly Archives: November 2008
Maya Spark Dynamics Rig
Earlier in the quarter I started a sub-project for Decktechs: building a dynamics rig in Maya for the myriad of shots in which sparks will fly in the cockpit of the Flea. I completed the rig yesterday. It contains about … Continue reading
Photography Wrapped
On the 15th of November, principle photography wrapped on the Hamilton stage. Shooting there was a real treat compared to the cramped confines of Montgomery, which itself was a treat compared to the even more cramped confines of my basement. … Continue reading
Filming Progress Update
After four shoots, I’m about 75 percent done with filming. Just one shoot left! The footage has been rolling in, and it looks pretty good. As with everything, what you get is ultimately different than what you had envisioned, for … Continue reading
An Observation Regarding Shooting Orders
One thing I didn’t anticipate is how important shooting orders are (the order in which shots are filmed). Having paid and unpaid actors means that I am constantly weighing in money in deciding “Ok, I should get these guys done … Continue reading