The Dock and the Flea are both in maya and ready for shots. Both meshes, in my opinion, actually gained something through the conversion process, both look more ‘substantial’, and I think I like the Maya pass at the lighting setup for the Dock better than the Lightwave version. Writing expressions and being able to create custom attributes was great, and Maya, so far, has behaved as it should. We’ll see once I throw the Flea mesh into the Dock, which will push the scene over 1.5 mil. polys.
Flea and Dock both in Maya. Back to work.
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